Extended Reality or XR is an umbrella term that includes Virtual Reality, Augmented Reality and Mixed Reality. Firstly, Virtual Reality is hard to define because of its constant evolution. Let’s say that the ultimate motive of VR is to induce the sensory stimuli of a given organism with no consequential awareness of the external environment or of the interface. Augmented Reality is the real-time accumulation of graphics or text over an existing real-world object. Whereas, Mixed Reality blends in AR, VR and ordinary reality.

XR basically fools our brain into believing the existence of the perceived world. According to Neurobiological research, there are certain cells called “Place Cells” that observe and encode the spatial arrangement of the environment one is present in. And when the person revisits the specific environment, their Place Cells with the prior knowledge of the spatial information help the person to act accordingly in that space. So, when a person wears a VR headset or head mounted display (HMD), and perceive a brand-new world, their brain actually starts taking in the information about the world they’re in although that actually doesn’t exist. Mind-blowing, isn’t it?

The future scope for immersive technology is truly endless. The proof has been witnessed by all of us during the COVID Pandemic. When everything had to shut down, marketers and business leaders updated themselves with the available technology and started researching on making everything available to a customer in their remote. Adoption of AR/VR technology in education, real estate, ecommerce, healthcare, entertainment, advertising, retail industries is going to experience an increasing trend because there are plenty of reasons about why one should adopt this. Starting from touching that inquisitive nerve of a person to being the most engaging form of creative content, Immersive technology is the future.


There are statistical figures that one can throw around to prove that Immersive Technology is the future but here, we’ll stick with teaching how a person can outgrow the current technology and pave way for the future. But why should one seek a career in AR/VR? Here’s why: the scope for it pretty much limitless.

Let’s take games for example, humans used to find games as a pursuit to kill time, like a hobby of sorts but then the gaming industry has produced out such creative and engaging games that captivated people into considering them as much more important part of their life. Similarly, cinema is counted as an art that replicates life and more but now, it unites and divide people based on their likes and dislikes. Firefighting and flight simulations, human morphology and anatomy simulations, nuclear powerplant simulations are used for training and educating. In foresight, VR has opportunities in anthropology, foreign language acquisition and history.

As for AR, various applications on smartphones employ it and people engage with them in everyday life. From the filters that we use to overlay over any place or even our face, to changing the backgrounds in video conferences and calls, AR has seen such functioning in day-to-day life. Advertisements on sports broadcasts and security features with AR facial recognition in smartphones and workplaces are immersed with AR. With the Pandemic, the entire shopping experience has been enhanced with the AR technology.

Any VR experience is focused on creating an manipulative effect over the senses, be it auditory or visual or touch senses. Influencing the visual and auditory senses are easily achieved through head tracking technology because they’re mounted in small parts of our brain. And one can see or hear an environment even from a distance. But the experience of touch is highly powerful in comparison to conceive the world, which brings us to proprioception and haptics. Proprioception is the ability of the body to sense movement, action and location and Haptics deals with the sense of touch. Therefore, to master AR/VR technology, one must have a clear understanding of haptic technology and proprioception.

Visual sense manages to give a compelling VR experience to a user. Both engineered and natural lenses are employed in manipulating the visual senses and in the construction of Virtual Worlds, knowledge on Optical Physics and Light is important. About auditory senses, sound actively affects the whole VR experience for which comprehension of sound propagation is necessary. Possessing programming skills is a no-brainer when it comes to AR/VR Technology.

Software development and knowledge on how to operate hardware like VR headset and controller is essential and that combined with 3D knowledge, modelling and animation plays a key role in AR/VR development.

Other than technical skills, one must be creative, ready to collaborate and communicate, must possess problem solving and effective story-telling skills to grow and thrive and therefore, become a master in AR/VR technology. At Monolith, we make sure that you’re equipped with necessary theoretical knowledge and associated practical skills with our advanced Immersive lab to give you the competitive edge over others. Along with the technical skills, we’d make sure you’d be set with the mentioned interpersonal skills as well to sustain and flourish in this field. Enrol with us now to kickstart your career in AR/VR Technology.